Øyvind Strømsvik
Øyvind Strømsvik
A side effect of my "all entities have health, physics and graphics" approach. Still feel this makes sense though. Just need to expand on the health component. Gold and gems...
It looks too noisy. Especially the bouncing hat should be reduced. Maybe make a separate run and walk animation?
I.e. it should look more like a normal human crawling down to hang from the edge rather than the summersault that is now. The remakes have an animation that is...
Currently we can die from being squished by a block.