Owen Hindley

Results 5 comments of Owen Hindley

Hi, we're also looking into using a service for live video streaming (https://aws.amazon.com/ivs/) that uses ID3 metadata, and would be great to be able to do this. We currently don't...

as a side note, when we resize the table to 658000 samples, we get correct looping :)

Sorry, yes - Unity / Android + OSX.

`FillTableWithFloatBuffer` - which I can see has a call to `hv_table_resize`

@ylevtov wrote the patch, but it's played back via `s_playtable2`. Looping's handled via a bang every 8 bars (or so) which comes from a central timebase.