Owen Talmage
Owen Talmage
It's now been 2 full weeks since I posted this question. I understand that avateering is one of the focuses of the azure kinect, but there are people and businesses...
Sure. First, I apply the joint's quaternion to [1,0,0], [0,1,0], and [0,0,1] with quaternion multiplication. I normalize the resulting vectors and store them in a 3x3 np array in the...
The application of the quaternion is where something is going wrong and that's what I'm looking for clarity on- the plotting part works fine.
I'm not quite sure what you mean by that- Do you mean inverting the x, y, and z values of the joint location coordinates?
Right. My concern is that the axes generated from the quaternion in the first python image don't match the axes in the body tracking viewer
Okay, thank you for your response. I guess the big question that I have is whether I am taking the right approach to apply the quaternions outputted by the body...