ox_inventory
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Slot-based inventory with metadata.
This change allows for the RemoveItem function to support partial metadata removals.
Hello, wrong data count in EventHook - 'give': modules\inventory\server.lua count should be `count` not `data.count`, because in swap items hook wrong item count when giving item to another player. `if...
Added `fromSlot` value to the payload of `buyItem` hook. This value is useful for people who wants to build additional features on top of the default shop system.
- Splits `inventory:randomloot` convar functionality between two new convars: `inventory:randomdumpsterloot` and `inventory:randomvehicleloot` - Has backwards compatibility with `inventory:randomloot` NOTE: Don't worry about the massive line change count, I just cleaned...
**Describe the bug** When two players try to open at the same time an NPC trunk or gloovebox (with the randoms loots on), the server seems to hang and crash....
**Is your feature request related to a problem? Please describe.** We have a few things involved in the use of weapons (holsters, slings, addon firehose, etc... that when using Ox_Inventory,...
Is your feature request related to a problem? Please describe. No its not Describe the solution you'd like Ok crafting tables must have Level required , So for example if...
Steal Player doent work with the radial menu. I found the command on F8 and i can steal anyone without the player having a weapon and the victim has the...