Assetify.library
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Assetify.library ━ Complete Edition

Add a additional render layer to store water's depth buffer globally.
Add settings to enable/disable screensource sync w shaders. (Ideal for low end pcs)
Add better organized `crypto` module such as the one in [`vital.sdk`](https://github.com/ov-studio/Vital.sandbox/wiki/Sandbox:-Lua:-Crypto) and preferably move string.encode/decode under crypto module with added hashing options exactly as described in the aforementioned attached wiki.