Anton

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`restore_terminal` was not being called on `Ctrl+C`, but it does with this PR.

In Scala Play, the flash is applied onto the `Result` type, so it can only affect the next request. In fact, the framework will [warn you](https://github.com/playframework/playframework/blob/master/core/play/src/main/scala/play/api/mvc/Results.scala#L119-L128) if you (erroneously) try...

Going off of the examples in this thread, that means that something analogous to the `flashing` method can exist not only on the `response` object (like in Scala), but also...

I completely agree that a serious demo app would be useful for both beginners and for finding opportunities to improve Dream itself, but I have some doubts about RealWorld specifically....

@cannap's solution seems to work quite well - I think it's the superior choice because it is significantly more generalized, and you don't have to add any extra code.

That definitely makes sense, and is probably the best long-term solution. In my case I was just looking for a quick patch, as I don't have SSR.

I'm running into the same problem, @sklinov did you find any workaround for this?

The same is true for `CamlinternalOO`. Complete error: ``` [1/1] Building lib.cma bsb running with pid: 11680 Reloading hotloaded module ERROR loading plugin: error while linking lib/bs/bytecode/lib.cma. Reference to undefined...

I think OCaml/Reason is a great learning tool because it gives you those two options. I'm planning on making two versions of my game - one with objects and one...