Anton
Anton
`restore_terminal` was not being called on `Ctrl+C`, but it does with this PR.
In Scala Play, the flash is applied onto the `Result` type, so it can only affect the next request. In fact, the framework will [warn you](https://github.com/playframework/playframework/blob/master/core/play/src/main/scala/play/api/mvc/Results.scala#L119-L128) if you (erroneously) try...
Going off of the examples in this thread, that means that something analogous to the `flashing` method can exist not only on the `response` object (like in Scala), but also...
I completely agree that a serious demo app would be useful for both beginners and for finding opportunities to improve Dream itself, but I have some doubts about RealWorld specifically....
@cannap's solution seems to work quite well - I think it's the superior choice because it is significantly more generalized, and you don't have to add any extra code.
That definitely makes sense, and is probably the best long-term solution. In my case I was just looking for a quick patch, as I don't have SSR.
I'm running into the same problem, @sklinov did you find any workaround for this?
The same is true for `CamlinternalOO`. Complete error: ``` [1/1] Building lib.cma bsb running with pid: 11680 Reloading hotloaded module ERROR loading plugin: error while linking lib/bs/bytecode/lib.cma. Reference to undefined...
I think OCaml/Reason is a great learning tool because it gives you those two options. I'm planning on making two versions of my game - one with objects and one...
@torifat Also wondering about getting this merged