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A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.

Results 6 UnityChromakey issues
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It would be beneficial to have a version of the Chromakey solution for each major render pipeline. Why? This would allow implementation of: - Shadows - Simple Environmental lighting(?)

Hello, I have tried your shader, created material, and assigned it to the plain. I have added a demo video to the VideoPlayer component and set Render Mode to Material...

Thanks for your work! I testing your shader and it works great. But in my enviroment i need some Reflections, so it would be nice making a lit version of...

How can we add shader graph effects on top of keyed videos? Should we translate this code into a shader graph and then combine effects? Let's say, for instance, that...

As an improvement to visual quality and better integration with virtual backgrounds, light wrapping has been requested. What is light wrapping? [Here ](https://youtu.be/XUhNytcRtYw?t=22) is a solid explanation. Challenges: This requires...

enhancement

Hello author, when I used UnityChromakey, I found that the display effect would be better in Gamma. If the Color Space was modified to Linear, the eliminated colors would not...