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A Quake III level editor that can be used with any engine

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I am on an old ThinkPad X220 running Windows 7. OpenRadiant crashes every time I try to save or open a map file. Log file is empty. The program itself...

There's no `src/private directory`. That directory should contain at least `horde_load.c` which is used for loading files like `splash.png` and `notex.png`. By the way, those image files are missing as...

By custom grid snapping values I mean instead of snapping values be power of 2, let there be option for snapping values be power of 5 as used in unreal...

Thanks for the project, this might be exactly what I was looking for. Are there any limitations on mapping I should be aware of? Things like map size limitations? I...

In Radiant, if you make a curve or a cylinder, they are not uniform in their roundness. They're more square-shape round than perfect round, which is kind of confusing. You...

Are there any plans to add support for importing GTLF / GLB files? So we can use the imported files as props in open radiant.

Currently blender does not have the best .FBX support unless you purchase a 3rd party addon called "[better FBX importer & Exporter](https://blendermarket.com/products/better-fbx-importer--exporter)" from the blender market. Would it be possible...

CMake Error at CMakeLists.txt:88 (add_executable): Cannot find source file: src/private/horde/main.cpp Build instructions might be more useful/interesting than licensing information. Looks like some code smell from an old dev cycle. I...