Or Alus
Or Alus
Same as in https://github.com/boostorg/compute/issues/745 GPUdistribution.generate(vec2.begin(), vec2.end(), engine ,queue); does not compile
Upgraded to 1.67 and problem is persistent
Apparently the threefry.hpp here is not the same as the one which comes with 1.67
I think it settles the randomness issue but apparently it fills the device memory from some reason after several iterations. "terminate called after throwing an instance of 'boost::exception_detail::clone_impl' what(): Memory...