Dallas Strouse

Results 343 comments of Dallas Strouse

Alright, I made a change, removes any Flatpak checks, and instead checks both /app/lib and /usr/lib for the appropriate gamemode files. It seems to build without any issues, and the...

And verified to check that it works: ![image](https://user-images.githubusercontent.com/93224879/184219211-0e41c8f8-993b-401e-86d9-9938aeab5d9a.png) I'd say it's ready to merge now.

Reproducible on my Radeon RX 570 with the Flatpak *note to self, might be with how models are loaded*

1.13.1 is out, so this manifest is slightly behind; additionally, the needed files are all upstream, so those need to have their metadata updated as well. I'm looking forward to...

I'd like to help with making a flatpak and maintaining it on Flathub, is there a manifest in the works yet? If not, I can try n knock out most...

How goes this? I'd love something along the lines of: ```rust #[strum(error= CustomError(String))] pub enum Foo {} ``` Where String gets replaced with the invalid variant.

How goes on the alternative packaging of this? Is there any progress on getting it to work with the Steam flatpak, such as running the binaries in the same flatpak...

A global keybinds portal exists now, as of xdg-desktop-portal 1.16. As for emulating input, it'll either need root or an external library such as `libei` (which is currently being worked...

Global hotkeys are now supported in xdg-desktop-portal.

I think I'll note that I would *love* to see meson - makes it easier to integrate in some build system stuff I tend to tinker with (Flatpak, freedesktop-sdk)