salmon

Results 335 comments of salmon

Added loads of logging, here's trace if a non-default but valid language is already set: ``` Info 32.8618286: Options.MakeSettings: Adding UI to mod options tabs Info 32.8675167: Translation.SetCurrentLanguageToTMPELanguage(): GlobalConfig.Instance.LanguageCode =...

Uh, what's that blank line? click to show images ![image](https://user-images.githubusercontent.com/1386719/152897533-d6b02dff-7438-444a-908a-aec8c74e3661.png) And more blank lines: ![image](https://user-images.githubusercontent.com/1386719/152897609-6193b6c1-0acd-4ba4-9f17-33f36e46583f.png) And more... ![image](https://user-images.githubusercontent.com/1386719/152897631-12e7ed84-28f5-41c2-8ada-6beeed8694a3.png) This is debug build so it's not affected by that tweak I...

Anyway, now set to game language, here's log trace for that... ``` Info 274.6501531: OptionsGeneralTab.OnLanguageChanged(0) Info 274.6509347: - setting: GlobalConfig.Instance.LanguageCode = null Info 274.6518150: Writing global config to file 'TMPE_GlobalConfig.xml'......

Loading up game again, this time with game language having been set: ``` Info 34.8168968: Options.MakeSettings: Adding UI to mod options tabs Info 34.8222352: Translation.SetCurrentLanguageToTMPELanguage(): GlobalConfig.Instance.LanguageCode = Info 34.8229562: -...

> FPS Booster - not cached characters - should fix itself after few frames/sec. @krzychu124 Been waiting over a minute now - still blank lines in the dropdown

Recently a user described the green 'default speed' icons as 'UK signs' and I'm wondering if it similar thing here with users misreporting 'alien text' (due to fps booster font...

Source repo for old T++ mod: https://github.com/joaofarias/csl-traffic

In the UI panel that lists the steps, hovering over an existing step could quickly show the UI on the roads (eg. the green lane highlights and so on) allowing...

As this new UI would be lane based, it would probably merit a keyboard modifier to allow toggling all lanes on one direction (for a given segment): * Click: toggle...