Results 15 comments of Steve Simenic

Doesn't happen in vanilla Locomotion. Does happen in all scenarios, and in windowed, borderless or fullscreen modes. Looks to be linked to the frame limiter - when I disable the...

I think this same issue may be the reason Windows Console (Command Prompt/Powershell) can't use this font. Any chance of a fix?

Here you go: ``` ``` All of the data looks right to me - I see a 5 on the roll, +2 shadow, +1 adds. But action score says 10:...

In this one it's a weak hit because a challenge die was 10 (and the roll would have to beat it to be a strong hit) but it is interpreting...

I've just noticed something else, if I select a predetermined action die outcome it automatically shows 10: ![image](https://user-images.githubusercontent.com/2225985/189008150-09d1bae1-fa44-4128-97b6-2ee15e961034.png) If I set a negative value in the predetermined dialogue I get...

Argh - I've found the issue. The old characters have strings in their stats: ``` "edge": "2", "heart": "3", "iron": "2", "shadow": "1", "wits": "1", ``` While the new characters...

It may be worth adding some `parseInt` code in places where this could happen, but my fix is to edit the affected sheets, bump a stat +1 and back down...

Any updates to this?

The same SegFault occurs with `cmake .. -DCMAKE_BUILD_TYPE=Debug`. Debug output below: ``` ./src/gtk/textctrl.cpp(913): assert ""IsSingleLine()"" failed in GetEditable(): shouldn't be called for multiline ./src/gtk/textctrl.cpp(913): assert ""IsSingleLine()"" failed in GetEditable(): shouldn't...

This also appears to be a problem on Windows for e.g. Powershell/Command Prompt.