orels1

Results 33 issues of orels1

Currently it is possible to define duplicate tags, e.g. ``` Tags { "RenderType" = "Opaque" "RenderType" = "Transparent" } ``` While this doesn't cause issues for regular rendering - unity...

Since it is pretty common to want to combine a texture with some random alpha mask - I should default to reading alpha from Red channel, as alpha masks are...

feature
Inspector

Hotspotting is a great technique that allows you to quickly texture a large amount of surfaces with nice edge detail while using a single material This technique is supported by...

feature
Shaders
PBR