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k: Kinematics Library for rust-lang

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I am not sure if the function name `find_link` is appropriate... Any comments are welcome. Another candidate: `find_by_link_name`

Updated the cargo.toml file to support both versions. Running `cargo build` with 0.31 seems to build without any issue on my machine.

I see you're loading URDF files primarily and `k::Chain` certainly sounds like it doesn't support loops. Are closed-loop kinematic systems in scope for this project? Do you know what it...

I wanted to use `k` for a forward kinematics solver for a human pose. In order to accomplish this I would need the ability to have ball joints, such as...

Hi, Im investigating your library with the aim of building a kinematic model for a 5 axis cnc machine. Im starting off very basic with 1 then 2, etc dof....

There is an `iter_joints()` function, which works great for quickly iterating over all units -- but the lack of a `mut` variant means that you can't repurpose your ref for...

It would be useful to be able to Serialize/Deserialize an entire `Joint`, `SerialChain`, etc, for easier usage in use cases involving persistence. As it stands today, even with the `serde`...

I found a bug related to solving inverse kinematics of a chain with ignored joints such that the `available_dofs` = `required_dofs`. This PR solves it. I added a unit test...

This is a duplicate of https://github.com/sebcrozet/kiss3d/issues/331 intended to warn about the initial example failing on base Ubuntu 24.04 with the following error: ![Image](https://github.com/user-attachments/assets/b0d00020-5051-411d-8327-3740edee4dc8) Maybe there is another graphics engine that...

Would it be possible to update to the newest version of nalgebra? In trying to build nodes using existing isometries, we are getting the error: ``` mismatched types `Isometry` and...