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How can I use the A2C in tf2 branch with code written
I am trying to use debugging to figure out the process of A2C method in tf2 branch
so I add the code in a2c.py as follows:
if __name__ == '__main__': import gym learn('mlp',gym.vector.make('PongNoFrameskip-v4',4))
When I run it in Pycharm, I get such a exception:
or you can see the description like this:
Traceback (most recent call last):
File "G:/Deep RL/baselines-tf2/baselines/a2c/a2c.py", line 205, in
In fact, i do not understand why this algorithm is implemented in a distributed way and when I try other games, I get the same exception. Can any one explain what is the purpose of this distributed implementation and how can I solve my problem?
I'm facing the same problem
This code base is not supported. It would be best to try out stable-baselines or a similar code base if you are running into errors.