Mario Alzugray

Results 16 comments of Mario Alzugray

Impressive results - it's a shame to lose the nice OOP layer you've added on top - so perhaps there's a way to wrap it (although im sure it'd cost...

Not associated with this project, but I ran into the same issue. To pass options, you have to supply the plugin name as an array. The first argument of an...

Yeah that sounds about right, I had simply cloned the controllers and did just that and it pretty much worked. That and some docs on the request params and routes.

Answering my own above question, and leaving here for posterity I found that setting the linker flags in the `Package.swift` allowed Carton to pick them up and export them properly....

Hi - this weekend I will update node, and Socket.io and make sure everything is running as expected - I believe that since node advances at such a fast pace,...

Is there any traction on this issue? It seems to be effecting more dependencies of this library when using the output in Chrome (perhaps it is behaving more strictly than...

Is this still the case? @cpius Did you experience the "0.5sec stutter every 5-6 seconds" issue? I've tried everything, the game runs great otherwise.... but the stutter makes selection break

Are you clearing the canvas? Try this in your draw method: ``` this.ctx.clearRect(0, 0, width, height); ```

Hi Tom, can you fork it and adjust the docs to reflect your findings as you've tried to get it running? I feel that there might be other things i...

Check out - https://github.com/onedayitwillmake/RealtimeMultiplayerNodeJs/blob/master/js/model/Constants.js For some modifiable options