Olle Kelderman
Olle Kelderman
Weighted pp gain is one of the most complicated things there is to calculate. First you gotta figure out where in ur top plays the score will end up, to...
Is the number of ranked plays even available in the osu api? 🤔 I think the the most common way of calculating this stuff is to take the current user...
ye, the difference should be as good as negligible. Iirc the playcount property from the api includes loved plays and alike which shouldnt be counted towards bonus pp since those...
all feedback should be included except > All collections should share definitions in osdb - how about storing these once at the beginning? This one I havent worked in yet....
other notable "workaround" to this problem is spamming the shit out of the sync music button while its playing, somehow that makes it way less stuttery and kinda watchable again....
ok so I did some random testing, conciser this extremely simple C program: ```c #include int main(int argc, char* argv[]) { for (int i = 0; i < argc; ++i)...
dont slider-lines in .osu files have the length in them? Idk how up to date https://osu.ppy.sh/help/wiki/osu%21_File_Formats/Osu_%28file_format%29 is, but there it says one of the things there is the pixellength, and...
oh uh, I have no idea about this "lazy distance" stuff welp xd
ooooooooooooooooh right that makes a crapton of sense, yeee I can see that is a pain to implement ooof
at least having an option would be cool probably. I'm sure there's ppl out there who are less worried about things being slightly slower because of it. Also what also...