gltf-extensions
gltf-extensions copied to clipboard
This repository is used by OMI to develop and document extensions for the gLTF 3D transmission format.
OMI_ref
[Rendered](https://github.com/omigroup/gltf-extensions/blob/OMI_ref/extensions/2.0/OMI_ref/README.md)
In https://github.com/omigroup/gltf-extensions/issues/42 @eviemarie outlines several workflows needed for packaging animations in a glTF asset and applying them to a separate asset. I'd like to propose the creation of tooling and...
**Current successful working process:** 1) Rigged avatar creation. 2) Imported into Mixamo. 3) Export one skinned and xx unskinned animations. 4) Import all into Blender. 5) Save skinned avatar with...
Preview: https://github.com/aaronfranke/gltf-extensions/tree/msft-style-mat-filter/extensions/2.0/OMI_physics_body These changes add physics materials and filtering very similar to Eoin's Microsoft/KHR physics repo here: https://github.com/eoineoineoin/glTF_Physics I did not include any example files for these. However, this is...
Draft because this depends on https://github.com/omigroup/gltf-extensions/pull/226 (they would otherwise conflict, so I had to choose one to go first). This PR adds glTF Object Model property definitions for all OMI...
This PR changes OMI_physics_joint to be more like KHR/MSFT physics: https://github.com/eoineoineoin/glTF_Physics/tree/master/extensions/2.0/Khronos/KHR_physics_rigid_bodies#joints Preview: https://github.com/aaronfranke/gltf-extensions/tree/msft-style-joints/extensions/2.0/OMI_physics_joint This change is a significant overhaul, but here is a summary of the changes: - Compared with...
Minor cosmetic PR to put the important root node first in the list of nodes and adjust the formatting a bit.
This PR changes the OMI_physics_shape definition of a capsule and cylinder to have `radiusBottom` and `radiusTop` properties, which matches the KHR_collision_shapes extension. This PR also changes the capsule's height property...
This PR is the start of my plans to add a general-purpose vehicle standard into OMI's glTF extensions. Preview: https://github.com/aaronfranke/gltf-extensions/tree/OMI_vehicle/extensions/2.0/OMI_vehicle_body (and see also the OMI_vehicle_wheel and OMI_vehicle_thruster folders). Proof of...