Andrew Brown

Results 72 issues of Andrew Brown

Shock garbage should only ever clear once.

garbage

Lets say we have a stack of garbage touching. For each garbage chain group only one line will clear per garbage chain group, always the bottom row. All touching combo...

garbage

A chain blocks becomes taller the larger you chain. You can only make a chain block as large as the playfield so the The largest chain block you can make...

garbage

Shake time varies based on conditions of garbage landing #### Research This requires game-mechanics research, [ask the experts](https://github.com/omenking/swap-n-pop/wiki/Research-Assistance-for-Game-Mechanics). - [ ] how does garbage affect shake time? - [ ]...

garbage

Shake time will vary based on falling garbage size #### Research This requires game-mechanics research, [ask the experts](https://github.com/omenking/swap-n-pop/wiki/Research-Assistance-for-Game-Mechanics). - [ ] How does shake time vary based on falling garbage?

garbage

When garbage panels fall onto the stack, and the stack is at the top of the playfield, the garbage should trigger stoptime. Currently garbage is ignored, so if you have...

garbage

When you complete a match that is touching chain garbage. And there is chain garbage touching that garbage and so forth. All chain garbage touching should be marked for clearing....

garbage

When there is a garbage preview/thumbnail, and garbage is ready to fall, before the preview vanishes a popping animation plays. #### Related Tickets * #63 prepare for playload animation *...

garbage

When garbage has been queued, a preview our thumbnail should be shown to represent what should be falling #### Research This requires game-mechanics research, [ask the experts](https://github.com/omenking/swap-n-pop/wiki/Research-Assistance-for-Game-Mechanics). - [ ]...

garbage