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Kobo Redux - Kobo Deluxe Revived

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Pressure/flow simulation, for shockwaves and the like...? This should be relatively simple to implement as physics acting on the particles, but I suspect it may also need to be implemented...

enhancement
question
presentation

While the rewind/replay system does eliminate the issues of players either running out of ships or accumulating ridiculous numbers of them, but the consequences of losing ships are still unclear....

enhancement
feature
gameplay

With #560, we would have a more definitive game over condition, and as it is, that would render terminate the ongoing campaign, and the player would have to start a...

enhancement
feature
gameplay

Dependency versions probably haven't been updated since the new build system was implemented, so it's about time... Current versions as of creating this issue: - SDLRELEASE=2.0.12 - PNGRELEASE=1.6.37 - IMGRELEASE=2.0.5

enhancement

The Debian Games maintainers have a bunch of patches for Kobo Deluxe. Some of these may still be relevant to Redux.

bug
enhancement
question

Add one or two themes where the native resolution is 360x640, and the radar and console views are placed side by side, either above or below the main view. The...

enhancement
feature
presentation

Obviously, it's still possible to change the video mode of the desktop, and then get it stuck there until X restart. Nothing much we can do about the real problem...

bug
question

When setting desktop resolution fullscreen mode via SDL_WINDOW_FULLSCREEN_DESKTOP with SDL2 2.0.5.10556 (hg-10556:007dfe83abf8), I get a black screen with a mouse cursor, and no input events. This happens on various Linux...

bug
question

Is this SDL2 default behavior, or am I doing something wrong? Ideally, switching to fullscreen should use the monitor the window is currently on. Maybe also provide a config option...

bug
feature
question

I still have no OS X devsystem, but Travis CI has OS X build hosts, so I can at least get the thing to build, for starters. Trying to build...

feature