Oli Larkin
Oli Larkin
If I try and run the binary you posted here https://dl.dropbox.com/u/6057285/Five-Scope.zip it crashes Process: Five-Scope [22547] Path: /Users/oli/Downloads/Five-Scope.app/Contents/MacOS/Five-Scope Identifier: ghostfact.Five-Scope Version: 1.0 (1) Code Type: X86-64 (Native) Parent Process: launchd...
Build fivescopestandalone of project fivescope with configuration Debug ProcessInfoPlistFile /Users/oli/Downloads/audiounitjs-master/examples/fivescope/fivescope/build/Debug/Five-Scope.app/Contents/Info.plist "AUJS Source/Mac/fivescopestandalone-Info.plist" cd /Users/oli/Downloads/audiounitjs-master/examples/fivescope/fivescope builtin-infoPlistUtility "AUJS Source/Mac/fivescopestandalone-Info.plist" -genpkginfo /Users/oli/Downloads/audiounitjs-master/examples/fivescope/fivescope/build/Debug/Five-Scope.app/Contents/PkgInfo -expandbuildsettings -platform macosx -o /Users/oli/Downloads/audiounitjs-master/examples/fivescope/fivescope/build/Debug/Five-Scope.app/Contents/Info.plist ProcessPCH++ /var/folders/S5/S5DVIeVyEB4cDTiXQaUDGE+++TM/-Caches-/com.apple.Xcode.502/SharedPrecompiledHeaders/fivescopestandalone-Prefix-ezznhurpoonqaocebdqktwvtwvxh/fivescopestandalone-Prefix.pch.gch "AUJS Source/Mac/fivescopestandalone-Prefix.pch" normal i386...
so far i wasn't able to add HiDPI support. If you've got a clue how to do it that'd be great! thanks
Without this change faust2caqt fails due to the usage of std::filesystem in QT6, with errors such as: ```/opt/homebrew/lib/QtCore.framework/Headers/qfileinfo.h:120:14: error: '~path' is unavailable: introduced in macOS 10.15 { return QtPrivate::toFilesystemPath(absoluteFilePath()); }...
Reaper now runs on linux and WDL/Swell has GDK support It shouldn't be hard to make the stand-alone app run with Linux and to then implement LV2 support. there are...
``` diff --git a/IPlug/VST3/IPlugVST3_ProcessorBase.cpp b/IPlug/VST3/IPlugVST3_ProcessorBase.cpp index 56267d38a95de898706f1af32f172aa49886715a..8bad7c5fd8fa1b7f947beade2511d4821f4854ae 100644 --- a/IPlug/VST3/IPlugVST3_ProcessorBase.cpp +++ b/IPlug/VST3/IPlugVST3_ProcessorBase.cpp @@ -107,6 +107,11 @@ void IPlugVST3ProcessorBase::ProcessMidiIn(IEventList* pEventList, IPlugQueue
This speeds up drawing with SKIACPU mode significantly. Should work on 10.8 +, improve #766 https://developer.apple.com/documentation/quartzcore/calayer/1410974-drawsasynchronously https://1014.org/?article=802 https://www.kvraudio.com/forum/viewtopic.php?t=521827 https://forum.juce.com/t/slow-frame-rates-on-2017-macs/35813/22
There are still a lot of discrepancies w.r.t if(blah) vs if (blah) and for (int i=0; i