Olanti
Olanti
### Describe the bug Relative links don't work on website in dev mode on Windows ### Steps To Reproduce 1. Go to https://docs.cataclysmbn.org/en/dev/guides/building/cmake/ , see "[Compiler Support](https://docs.cataclysmbn.org/en/dev/reference/compiler_support)" link. Click it,...
## Purpose of change Fixes #3508 ## Describe the solution Impose 200L limit on batch craft operations. This includes both the in-progress craft and the resulting items. ## Describe alternatives...
#### Summary SUMMARY: Content "Reworked the tutorial" #### Purpose of change Rework the tutorial. It's been on the list for years, the time has come. #### Describe the solution Loosely...
There's a lot of outdated documentation on the game. - [ ] Some build options no longer work, or require newer versions of software. While mainstream build instructions should be...
### Is your feature request related to a problem? Please describe. We currently have ~~3~~ 4 different build systems: 1. Makefile 2. CMake 3. Visual Studio project 4. Custom Makefile...
Skill levelling has been one of the least "fun" mechanics in the game for a long time. In recent reddit survey, "skill training/grinding" has been voted by half the responders...
Note: for bugs and NPC code and AI issues, see #3155. There are multiple issues with NPCs from players’ point of view, and quite a few missing opportunities. - [...
The world is mostly static, there's little feel of progression. All changes from players' point of view come down to 3 things: - seasons change, crops grow - food with...
From gameplay point of view, monsters have a few spots where they could be improved to make them more interesting or challenging to fight. - [ ] Monsters have little...
There are quite a few issues with how the game interface works in the game from a user standpoint. Some of them stem from the underlying code issues (see #3144),...