ogoshen
ogoshen
This also causes runtime serialization exceptions when runnings builds, problem is a mismatch in class name here: https://github.com/slipster216/PlayableShaderGlobals/blob/286946022d4a80ad84bbc56f57ff5a93e903e01f/Scripts/PlayableShaderGlobalTrack.cs#L12 Should be `PlayableShaderGlobalTrack`
I'm also generally in favor of upgrading the csproj, but there are a few other things to consider. So first, as mentioned this would break VS2015, which would still be...
bot, build
bot, build