offl
offl
### Description AURA_INTERRUPT_FLAG_MELEE_ATTACK (Attacking) 0x00001000 should be responsible for any type of damage, not only for melee, I guess Looks a bit weird https://user-images.githubusercontent.com/24683355/139015418-255c9690-8a80-4298-b5d4-98e7de03ec75.mp4 Maybe it's fixed in master, didn't...
**Description:** UpdateEntry simply removes all flags after call ```cpp // if unit is in combat, keep this flag unit_flags &= ~UNIT_FLAG_IN_COMBAT; if (IsInCombat()) unit_flags |= UNIT_FLAG_IN_COMBAT; SetUInt32Value(UNIT_FIELD_FLAGS, unit_flags); ``` As...
**Description:** If original creature loses big amount of health (70% or more) and then you force it to update entry, you will not receive kill credit after killing updated creature....
### Description Mini-pet changes AnimationTier to Fly and calls SetDisableGravity(true) (https://github.com/TrinityCore/TrinityCore/pull/26897) if owner is mounted But it acts correctly without falling to the ground only if it was moved at...
**Changes proposed:** - Rewrite Mellichar's event **Issues addressed:** Closes #21153 Closes #21169 **Tests performed:** builds, tested in-game
**Changes proposed:** - Implement Revive Self & Knock Away spells **Issues addressed:** none **Tests performed:** builds, tested in-game
**Changes proposed:** - Modernize scripts, small changes (no functionality changed) **Issues addressed:** none **Tests performed:** builds, tested in-game
**Changes proposed:** - Kargath and O'mrogg got a full rewrite, other - new register model only, no functionality changes Took ideas for some things from cmangos **Issues addressed:** none **Tests...
### Description We need the following columns in gossip_menu_option: 1. SpellID (spell to cast on player when gossip option is selected) 2. IsTriggered (cast spell with triggered cast flag if...
### Description It shouldn't be set by scripts or DB, only DisableGravity can be (#6148) ### Expected behaviour ^ ### Steps to reproduce the problem None ### Branch 3.3.5 ###...