Oden

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@imzondax I can probably only do it once I rewrite the extension - a lot of it is tied to Chrome-specific APIs. I wanted to do this anyways so I...

I've submitted a Firefox version for approval. It should live here if/when approved: https://addons.mozilla.org/en-US/developers/addon/karamel In the meantime, here's a zip file of v2.0.0 for Firefox: [karamel-firefox-2.0.0.zip](https://github.com/user-attachments/files/17007232/karamel-firefox-2.0.0.zip) You can load this...

What's your Firefox version? I tested with 127 and set that as the minimum version, since they made [this change](https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/manifest.json/host_permissions#requested_permissions_and_user_prompts) in 127: > Until Firefox 126, a Manifest V3 extension's...

Thank you for your contribution! I apologize for letting it wither away in the open PRs. This should go out with the next Chrome Web Store update, hopefully this week,...

Nice! These are from the website or the app?

@TheDrDocter I meant node-webkit / nw.js. I'll edit

If you make your API public I'll certainly take a look at it and maybe we'll fork it and use it for SteamRoller. I agree with you, there probably isn't...

@shrewdlogarithm Ah, I was searching for "node" but meant to search for "nwjs" in my Activity Monitor. I get 89MB in total. That's still not much – anything

@TheDrDocter Alright, if you PR I'll take a look.

@shrewdlogarithm It seems you're using node-webkit. I've been testing with nw.js and been getting lower mem usage. (or it could be because I don't have much games)