Olivier Biot

Results 119 comments of Olivier Biot

Hi @wpernath, digging an old post, but in the coming 15.1 version I did some clean on the UITextButton class (see https://github.com/melonjs/melonJS/commit/2bf90ba93ba407c1217279394d365e7dbf185896), and there is one change that now the...

indeed, this is not something a lot of people would be doing, so I guess we could move it to the readme and just link to it from the Readme...

new contribution guide added, and moved related section from README into it, feel free to amend/modify anything :)

this is definitely a good idea, and an easy one to do, but I'm not sure I understand how it would help with #1136 ?

so this one is done ! the way it works : 1. any custom renderer should extend the default [`Renderer`](https://melonjs.github.io/melonJS/docs/melonjs/Renderer.html) class. Both the built-in Canvas and WebGL renderer are themselves...

also created a topic on the forum: https://melonjs.discourse.group/t/custom-renderer/46

https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/setting-up-code-scanning-for-a-repository#setting-up-code-scanning-manually

https://github.com/melonjs/melonJS/actions/workflows/github-code-scanning/codeql

Hi, yes, indeed I encountered the same problem... the issue is linked to the new melonjs.mjs "ES6 chunk build" that we now publish to enable tree-shaking. It was working initially...

@wpernath you can update to 14.1.1 now (just published) and it will solve the issue for now.