Olivier Biot

Results 119 comments of Olivier Biot

with the latest version of Tiled supporting Infinite world, that would be nice to have this one working properly !

or with the changes in your pull request, the first issue is fixed ? about SVG I actually never used them, but I think the issue is that melonJS is...

for the scaling, it does actually update the bounding box, have you tried using the debug panel and display the bounding box (green ones) ? you should then see what...

did we s***** up with he isometric example ? anyway using [`me.game.world.sortOn = "y"`](http://melonjs.github.io/melonJS/docs/me.Container.html#.sortOn) should help with the sorting for the isometric example, I cannot run it right now, but...

ok, so I know what you mean now, and this is actually normal with this example. The issue is the tile used where the rocks here are only made of...

exactly, it should not be necessary to specify a root folder when generating the documentation, everything should be relative to the base index.html