shiny
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Multiplatform Go UI and Window Rendering library
When scaling on X11 in particular, it'd be great to have a nearest-neighbor type scaling strategy for games. This should be a part of a larger plan to add scaling...
We have borderless support on x11 now, but it currently consumes the existing borders on the window when it is toggled on. Ideally it should act like windows does and...
Currently the windows driver has the ability to turn on and off full-screen, but gldriver and x11driver do not.
Hi all, I've tried to run the basic example from the following command: `cd $GOPATH/src/golang.org/x/exp/shiny/example/basic` `go build main.go` `./main` This throws the following error; `x11driver: shm.Init failed: No extension named...
Currently the windows driver respects window positioning, but the other drivers do not.