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Additional new issue: New worldSaveData object added when random Pal mode is enabled, which results in this exception ```console File "D:\project\palworld-save-tools\palworld_save_tools\gvas.py", line 131, in read File "D:\project\palworld-save-tools\palworld_save_tools\archive.py", line 386, in...
I was able to get past decompression by grabbing a copy of the Oodle dll from my local install located at `D:\Program Files\Epic Games\UE_5.6\Engine\Source\Programs\Shared\EpicGames.Oodle\Sdk\2.9.10\win\redist\oo2core_9_win64.dll`, I created and copied it into...
Temporary iteration until oodle compression is figured out using an open source alternative, I've managed to convert and edit save files using this [fork](https://github.com/oMaN-Rod/palworld-save-tools/tree/0.6). It still depends on `oo2core_9_win64.dll` which...
@Chiko1337 I just pushed some changes and also enabled issues, try again and open an issue if you run into any problems.
@Chiko1337 I noticed after the fact you attached your save, I tested it and was able to convert successfully. I did notice some unknown map objects and work types that...