nyanpasu64

Results 216 issues of nyanpasu64

I tried installing `void-live-x86_64-20191109.iso` on an old computer with a mechanical drive. After running `void-installer`, I repartitioned /dev/sda using cfdisk, and tried to setup filesystems on the partitions. However the...

installer

Shine Sprites remain upright during the spawning animation and while animating, and only end up off-axis when Mario collects them. Footage at https://www.youtube.com/watch?v=DO7FcmH50eM However, https://noclip.website/#sms/dolpic0;ZNCA8bREwOauqLuV%7di8%7bVQV_oNW,XVIfH0k=9mLaL9Sbxi%28UAZ3Aq@$r=fD@f96=C3kV4m= the shine sprites are rotating...

Game Accuracy

When I slide the camera speed slider all the way to the left, then switch stages, the camera speed slider remains at its new position, but the actual camera speed...

Feature Request

The resulting cqtmfc_famitracker.cpp is identical to the outdated version from master.

First i tap the screen to enable fullscreen. After swiping from the edge of the screen, the status bar (translucent) and navigation buttons (opaque) appear. Only the status bar disappears,...

(EDIT: possibly a duplicate of https://github.com/samschott/maestral/issues/514) I'm running a M1 MacBook Air with macOS 12.2. I downloaded https://github.com/samschott/maestral/releases/download/v1.5.3/Maestral-1.5.3.dmg and moved Maestral to my Applications folder, then ran it (possibly twice)....

From what I've heard, libx264 CRF produces better quality video than fixed bitrate. Is it possible to add CRF support into the app UI?

I recently reported https://github.com/hecrj/iced/issues/351: When I launch any of the iced example apps, it hangs on a blank window for around 31 seconds while loading fonts. The slowness occurs in...

When I launch `gammaray executable` (either a real-world Qt app or a test program with only 1 widget), then open the Widgets inspector and click any QWidget (eg. QLabel or...

I built GammaRay 08a246f7986b4f024d25a81af76f225502ae4b4f on Windows using KDE's Craft (it's tricky to enable both release and debug probes, though `craft --set buildReleaseAndDebug=true libs/qt5/qtbase` and rebuilding qtbase/Craft seems to have worked)....