Deimantas Jakovlevas
Deimantas Jakovlevas
Currently the code injection allows you to specify lines of code from a file: ```html This content will be dynamically replaced with code from the file lines 22 through 44...
The following is a dead lnk: `The code for the examples lives in [./examples](./examples)` found in https://github.com/pmndrs/use-cannon/blob/master/packages/react-three-cannon/README.md#demos Fixed with #404 heh... PR 404 to fix a 404 :)
The version of the package is currently outdated - there have been quite a few tweaks between 1.1.1 and now. https://github.com/playcanvas/playcanvas-sync/blob/main/package.json#L3 https://www.npmjs.com/package/playcanvas-sync (also 1.1.1) I propose creating a release `1.2.0`...
Hi there, I've put together a brief getting-started section on [Mattercraft](https://zap.works/mattercraft/). It includes a description, key features, screenshots, and links to docs/tutorials. Could we merge this into the repo to...
- Included a brief description of Mattercraft - Listed key features - Added relevant screenshots - Provided links to documentation and tutorials
Hi, I would like to suggest adding a [mode=scale](https://threejs.org/docs/#examples/en/controls/TransformControls.mode) functionality to the library. This mode would provide scale handles as spheres at the tips of each axis translate arrow. I'm...
Uikit already supports vanilla Three.js, it would be nice to add this as an output option in the HTML23 app. This would: - Provide more flexibility for users - Help...
### Describe the feature you'd like: I would like `Trail` to get ported to this vanilla repository https://github.com/pmndrs/drei/blob/master/src/core/Trail.tsx ### Suggested implementation: I think it would be more elegant if the...