Stanislav Denisov
Stanislav Denisov
Related to https://github.com/dotnet/csharplang/issues/3718
Blocked by https://github.com/dotnet/runtime/issues/42275
This feature is on hold at the moment, but I think I can ship it partially in the following weeks with certain limitations. The main problem is that .NET 5...
> Happy to wait if .NET 5 is the blocker here (does 6 help?) Unfortunately, as long as [this](https://github.com/dotnet/runtime/issues/42275) issue remains unresolved, it wouldn't help.
@danielmeza Blueprint function libraries compiled from C++ can't be hot reloaded. You have to restart the editor to reflect changes of nodes.
> C++ can be hot reloaded into UE4 without an editor restart however it does a temporary patch of the DLLs meaning at times an editor restart is needed. I'm...
@beep2bleep I pushed some minor changes to the installation tool, so now it should be easier to diagnose errors.
@FyiurAmron Yes, makes sense.
@fingerx My initial naive time estimation was this year, but things are more complicated than I expected, so it's hard to estimate the exact time at the moment.
I'm not familiar with this system. Could you please elaborate on what should be supported on the plugin side?