UnrealCLR
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Initial stable version release
- [x] .NET 6 stable release
- [ ] A full-featured AEC demo
- [ ] A full-featured game demo
- [ ] Networking API
- [ ] UI (Slate) API
I see this listed as an issue does this mean the current version is working? I tried getting the latest and building I'm getting "Compilation of the runtime was finished with an error (Exit code: 1)!" when I attempt to compile. I've previously been able to build and compile Unreal CLR. I got all the prerequisites but can no longer build, is there something I should be doing differently?
Nevermind I got it working using the manual steps. It's possible something has changed in the automated install.cs/proj file but I'm happy I got it working thanks for making a great project.
@beep2bleep I pushed some minor changes to the installation tool, so now it should be easier to diagnose errors.
FWIW, shouldn't this actually target .NET 6.0? (since a) it's LTS, b) it allows C#10 etc, c) support for .NET 5.0 ends shortly)
And yes, I'm aware .NET 6.0 is still in preview, but we have scheduled release in a matter of days, and the support for .NET 5.0 ends with May 08, 2022, which is unfortunately in about half a year :)
@FyiurAmron Yes, makes sense.
want to know stable version about time?thanks
@fingerx My initial naive time estimation was this year, but things are more complicated than I expected, so it's hard to estimate the exact time at the moment.