Aiur
Aiur
I'm trying write a tool to batch mesh with same matereial in gltf file and convert it into b3dm file. But I don't understand the neccessary of putting batchId into...
I successfully bundle multiple .d.ts files into a single file. But in the bundle.d.ts file, there are duplicated imports. In Angular4, using the bundled .d.ts file seems to be ok....
Optimize decimation performance with multi threading.
https://github.com/dariomanesku/cmft/blob/cad5f31bac66fd05987d667af62311c444df6d46/src/cmft/image.cpp#L2672 The float m value is overrided in the next line. According to http://graphicrants.blogspot.com/2009/04/rgbm-color-encoding.html, it should be something like: ``` rgbm[3] = fsaturate(fmaxf(fmaxf(rgbm[0], rgbm[1]), fmaxf(rgbm[2], 1e-6f))); float m = ceil(rgbm[3]...