nwjgit

Results 52 comments of nwjgit

BSO has the comp cape now which pretty much handles all of this.

Updated a few things: - Add a new variable for variants to handle returning the proper items. Example: Abyssal tentacle (or) breaks into two items so this variable is best...

I think this is still an issue

> Would love to see this feature as I come closer to having to do that grind for CL This is something i plan to work on soon unless someone...

This is being worked on: https://github.com/oldschoolgg/oldschoolbot/pull/5426

> fixed in #5283 that doesn't solve the issue of rings that have already been created. also i don't believe that would even fix anything. that pr changes the test...

Updating this here because it is in the realm of DT2 content. The Soulreaper Axe also has the same issue of using the beta ID. Soulreaper axe in OSB/BSO: https://oldschool.runescape.wiki/w/Soulreaper_axe_(beta)...

![AbyssalBlueDye](https://github.com/oldschoolgg/oldschoolbot/assets/69014816/2c3268d3-4e4f-4114-91aa-9bba2fad5dc8) ![AbyssalRedDye](https://github.com/oldschoolgg/oldschoolbot/assets/69014816/b2f4e591-809c-4b11-96db-f7427a461965) ![AbyssalGreenDye](https://github.com/oldschoolgg/oldschoolbot/assets/69014816/a7c9b4a2-b31a-4f51-bf73-0f1169d80357) These could be used in place of the colored square emojis, but would need uploaded to an emoji server

https://github.com/oldschoolgg/oldschoolbot/pull/4724/files

Bumping this, still an issue with BSO return for xp calc. The current return message is showing OSB calculations for prayer xp. ![Discord_jd9ILG11aE](https://user-images.githubusercontent.com/69014816/216830390-8b08a91a-4b8f-40fe-8489-a87bdf69ef37.png)