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Hi! please add BUILD_*_VULKAN_ONLY for some samples: gl_vk_chopper gl_render_vk_direct_display gl_vk_chopper gl_vk_threaded_cadscene

I built using cmake and make on Ubuntu 20.04 without problem: ``` [100%] Linking CXX executable $HOME/test/bin_x64/Release/gl_cadscene_rendertechniques.exe [100%] Built target gl_cadscene_rendertechniques ``` But when I run the generated executable, I...

Running into issues building these samples on Fedora 33. Specifically, the [threaded rendering example](https://github.com/nvpro-samples/gl_vk_bk3dthreaded). The following file is deprecated from `glibc`, ``` sys/sysctl.h ``` [sysctl is deprecated](https://lwn.net/Articles/795164/) Error output: ```...

installation failed due to **DX12SDK** not being present. DX12SDK has been end-of-lifed, WindowsSDK is used from windows 7 forward! What are these supposed to be for a contemporary(!) installation? **Could...

Used `CMAKE_CUDA_ARCHITECTURES` to set compute and sm to 86 but still they appear as 52 under `Code Generation CUDA C/C++` of each Visual Studio project's property page. If I set...