Mathias Heyer
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1
issues of
Mathias Heyer
``` #version 460 #extension GL_EXT_ray_tracing : require void main() { const vec3 nrm = vec3(1.0,0,0); const vec3 worldNrm = normalize(mat3(gl_ObjectToWorld3x4EXT)* nrm); const vec3 pos = vec3(1.0, 1.0, 1.0); const vec3...
bug
SPIR-V
GLSL/ESSL
sev:miscompile