Nicholas Freybler

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Just wanted to post an update here that we're currently actively internally reviewing and working on this PR, for the better part of the last couple weeks, to be honest....

Please see commit [2dd0a0e](https://github.com/NVIDIAGameWorks/bridge-remix/commit/2dd0a0e3180a5c4073d3da43085f92948a670459). [Binaries](https://github.com/NVIDIAGameWorks/bridge-remix/actions/runs/10929996422) We overhauled quite a bit from the original PR, mostly to eliminate the code duplication between the original `bridge_c.h` and `remix_c.h`. We also wanted 1:1...

Hi @Trekkie-ship-it, can you please share the `rtx.conf` + `bridge.conf` + `dxwrapper,ini` you are using? This will help narrow down the source of the problem and reproduce the bug.

Captured lights not applying the same inversion + handedness correction was known and very recently fixed. Please try [this build](https://github.com/NVIDIAGameWorks/dxvk-remix/actions/runs/8992288752), and if the problem persists, then we will go ahead...