Results 196 comments of Vitaliy

@rubenwardy we don’t want to write `_G['3d_armor']` in place of `armor`. Mod name change is not very good too, although as this is a modpack, that should not be a...

Wondering what could Android 4 miss... It should have render-to-texture capability, and that’s the only thing undersampling needs. So I suspect there is a bug somewhere else. But as I...

Oh well, that’s another problem. Android should support GLES 3 since the 4.3 version. If MT can’t use that, that seems to be IrrLicht fault. And of course undersampling can’t...

Sadly IrrLicht didn’t bothered with describing which exactly operation failed. @Wayward1 Which driver you use? ogles1 is not intended to support that at all (that should probably be mentioned). Are...

@beyondlimits That particular bug can and should be fixed, but the core problem is unfixable. See https://github.com/minetest-mods/mesecons/issues/380#issuecomment-339689832 for some details; Lua just doesn’t offer enough sandboxing features.

Possible solution: run the serializer under timeout.

@Wuzzy2 Sticky piston is the same node regardless of orientation. BTW, there are sticky movestones as well.

I think that feature would be very nice to have. Things to note are: 1. The code will run inside the sandbox, so 1) it can be interrupted at any...

This is indeed a bug as many other nodes have aliases registered in `mesecons_alias`. That should also be well-documented as such aliases are only for `giveme` and likewise, not for...