Nukadelic
Nukadelic
My objective is to preserve aspect ratio while user resizes browser window ( this is needed for portrait / landscape orientation support for mobile ). The problem appears when matter-js...
I know its been posted before many times, all I'm asking is a text file that would ignore local folders only. For example a two line text file like the...
I have uploaded the coco model shard# files to remote server but can't seem to load it, please have a look at : https://codesandbox.io/s/y083p9nz39
``` Shader error in 'Hair/Default/HairMaterialDefaultLitSRP': redefinition of 'unity_MatrixPreviousMI' at Library/PackageCache/com.unity.demoteam.hair@7aa92e2cf9/Runtime/HairVertex.hlsl(27) (on d3d11) ```
 Note : The resulting intersection mesh has been moved to the right for better viability
I have followed your instructions up until the `cmake -G Makefiles...` command and got the following error: ``` CMake Warning at cmake/OpenCVFindLibsGUI.cmake:18 (find_package): By not providing "FindQt5Core.cmake" in CMAKE_MODULE_PATH this...
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I'm guessing the `illuminated` value is the actual lit surface of the moon ( compared to the values at `https://www.timeanddate.com/astronomy/moon` ) , but what is the phase for ? Trying...
``` $ ./github-downloader.sh https://github.com/Oculus-VR/Unity-Graphics/tree/2021.2/oculus-appsw-particles/com.unity.render-pipelines.core Exporting https://github.com/Oculus-VR/Unity-Graphics/2021.2/oculus-appsw-particles/com.unity.render-pipelines.core svn: E170000: URL 'https://github.com/Oculus-VR/Unity-Graphics/2021.2/oculus-appsw-particles/com.unity.render-pipelines.core' doesn't exist ```
( without fingers )