ntrouve-onera

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I have a lot of memory issue as of late and I can't explain them either. This is using img2img on large scale image (2560x1440) using 24gb VRAM (TITAN RTX)....

When I reduce drastically the image size (to 1024 / 576) I still get out of memory issues. Tried to delete venv/reinstall fully. No success again.

False, 'Just Resize', False, True, 64, 64, 64, 1, 1, False, 0.9, 5, '0.0001', False, 'None', '', 0.1, False, '\nCFG Scale should be 2 or lower.\n\n', True, True, '', '',...

Pressing generate again after a out of memory error and eventually it works without changing input...puzzling. It seems to always error after a webui restart or a change of image...

I did test with a premade controlnet image (generated outside the webui with blender) and it works just fine. As a workaround until it gets fixed you could find a...

Bump, no update on this issue? From my understanding Inpainting models use a mask as an extra input, the one fed to the inpainting model is wrong for some reason...

@JoeNavark and with 50% blend you get roughly what you could have expected from 0.5 denoise? (more or less?).

![image](https://github.com/comfyanonymous/ComfyUI/assets/64471238/e76a5020-4f05-4274-b7cf-ab62ccfa3d43) This does somewhat work, you need to add an extra latent mask or it just inpaint everything. Still some feathering/edge issues to solve but it appears to be doing...

I may have switched samples1 and 2 before doing the screenshot to clean up so it might be because of that.

Thanks a lot, supporting the idea of the PR. Indeed the workaround is still not as good as a true partial denoise because the latent blend appears to mess up...