Nick Porillo
Nick Porillo
Currently we only support neutral or negative climate effects for when temperatures rise too high, but it is possible for the temperature to go below 14.0C when players focus on...
GlobalWarming works by taking the cumulative carbon scores on a per world basis and translating that into a temperature based on the configurable models files. Right now we support a...
Currently the plugin bases carbon contributions from furnaces based on who placed the furnace. A nice upgrade would support tracking contributions based on who put fuel into a furnace which...
This project already supports a climate effect that impacts sea levels, so we can adapt some of the principles to include a new climate effect that negatively impacts coral reefs...
I followed the steps to generate a deploy key and I set up the lambda exactly as prescribed, however I kept getting this USERAUTH Fail: https://gist.github.com/nsporillo/fbbcba61f36809ccf6fefc83560c424b On a hunch, I...