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Real-time strategy plugin and showcase for Unreal Engine 4.

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We could restrict resource drain to sit on top of certain resource source - See Refinery in SC2

feature

Allow players to queue orders for actors.

feature

Allow users to create new custom orders with behavior trees. _This is a breaking change and thus requires an increase of the major version._

feature

Play confirmation sounds based on ordered actor/issued order.

feature

See https://github.com/SyedAman/ue4-rts/commit/bde8ac217960ba40485cc2d817f8c47a6fb424e4 for a reference implementation.

feature

Replace TSubclassOf by TSoftClassPtr and similar, where appropriate.

feature

So been doing some digging into solutions for lockstep networking in UE4. So here is what I found so far - Make a custom networking subsystem and use an existing...

feature