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Custom Orders

Open npruehs opened this issue 4 years ago • 2 comments

Allow users to create new custom orders with behavior trees.

This is a breaking change and thus requires an increase of the major version.

npruehs avatar Jun 21 '20 18:06 npruehs

How would attack - move order be implemented? Does this belong under custom orders?

JernejHabjan avatar Oct 11 '20 14:10 JernejHabjan

Yes, definitely. With A Year Of Rain, we found that attack-move is an incredibly complex order (more than meets the yet). Most notably, decisions like when to return from an acquired enemy (and where to) are not easily made and implemented, and we had various bugs with units ending up in locations where they shouldn't (especially when repeatedly disengaging and encountering enemies on the way).

npruehs avatar Oct 13 '20 21:10 npruehs