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Real-time strategy plugin and showcase for Unreal Engine 4.

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Hi all, I’ve been looking at adapting this to handle squads like Dawn of War or Company of Heroes. I’ve been looking around at any tips, and the best I’ve...

Hello @npruehs , Your plugin is very interesting and usefull, I discover it few days ago and I am testing it. Is there an existing video which explains how to...

question

Hi @npruehs! Been a little while, hope you're well :) I've been attempting to implement the complete fog of war functionality, with the last step being the line of sight...

bug

Not sure if it's just me but player 1 sometimes can't initialize fog of war properly. The screen might go entirely black, or partially black (covered partially by fog), but...

bug

I have 2 player starts with team index 0 and 1. A vehicle spawns next to its headquarters when the game starts, but if the server spawns on team index...

feature

I have a unit who has an attack with a range of 150 and no defined projectile, so it just deals instantly. If the target for the unit is out...

I know this might not be related specifically to this plugin, but I just tested out having around 25 units attacking the same character (with GAS) and it seems that...

question

Support slopes Following building placement should be invalid: ![image](https://user-images.githubusercontent.com/21958321/95681569-d770b600-0be0-11eb-968c-5ca4d780543a.png) But should be valid on top of a flat hill (building should sit on top of a hill not on z=0

feature

Suggested by Chosker: Resource deposits that can regenerate but have an upper limit. Suggested by SinineSiil: More complex variant of this would be Tiberium trees in C&C series. They regenerate...

feature

Hey all, Having an issue where if player spams move order, it makes the character stutter a tiny bit. I've tried turning acceleration off by setting "Requested Move Use Acceleration"...

feature