Nicholas Polys
Nicholas Polys
I have to say there are a few bugs here: X3D importer removes Material from X3D files X3D exporter does not export Materials if present Normals are included in the...
Reference X3D models of a great variety can be used for testing : https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples
I would be happy to work through these with you ! I know VRML and X3D very well but not so much about meshlab internal data structures.. .. :-] with...
this is super~ can you please send me the vrml plugin links as well for reference? br, -n On Thu, Apr 8, 2021 at 11:56 AM Alessandro Muntoni ***@***.***> wrote:...
Thanks The abstract spec is here https://www.web3d.org/documents/specifications/19775-1/V3.3/index.html ... it describes the content model for the scenegraph it can be encoded in different formats (see ICANN MIME types) but for XML:...
I think if you try a couple of simple / standard examples., you might see the issue... with best regards, _nicholas On Fri, Apr 9, 2021 at 1:21 AM Nicholas...
Thanks for the links. I see the parser means to support VRML (.wrl) and X3D (XML = .x3d ; classic = utf8.x3dv) lines 154-156 FYI, The file header carries some...
Thanks~!:-) You all are hosting the SIGGRAPH 26th annual Web3D Conference later this year :-) ... so that will be a great chance to be heros in supporting X3D 4...
This is a bug because the Materials are not exported to X3D at all.
This is still broken in 02 2022. Indeed loading X3D files with local imagetextures also fails.