Roman Ivanicky
Roman Ivanicky
**Describe the bug** On scene unload or editor play mode stop I get the error ``` NullReferenceException: Object reference not set to an instance of an object Deform.Deformable.IsVisible () (at...
**Describe the bug** Each time I use Undo while any of Deform component selected, Unity Editor crashes on Windows 11 **To Reproduce** Steps to reproduce the behavior: 1. Create Deformable...
Before this worked as expected but now I can't switch plugin on/off moving from dev to release builds. Here what I see in console `Can't disable Lunar Console: can't find...
Here is the Variables.cs ``` using LunarConsolePlugin; namespace App.Utils { [CVarContainer] public static class Variables { public static readonly CVar fingersCount = new CVar("Finger count", 1); public static readonly CVar...
As we all know 2 fingers gestures are pretty common for mobile devices and this conflicts with console show gesture. Please add something like 3 fingers swipe down, or 2-3...
Hi, I really enjoy to use your asset and purchased PRO version some months ago. Unfortunately, I still need to use another console asset for my standalone projects. Is there...
There is a great feature I saw in other logging assets where the log been sent as HTML file with expandable fields (stack trace) and view like Unity editor console...
**Describe the bug** We just get a bug report from one of our user about missing icons textures, everywhere, where SoftMask is used. **To Reproduce** We can't reproduce it on...
On Unity 2021.2.8 (Windows 11) URP 12 U get tgis error just after project import: ``` Shader error in 'Hidden/kMotion/ObjectMotionVectors': redefinition of 'unity_MatrixPreviousM' at line 31 (on d3d11) Compiling Vertex...
First of all thanks a lot for your asset, it is just a gem! Made my project looks much more organized. Working with NestedAttributes for a pretty long time I...