Taylor Richards

Results 79 comments of Taylor Richards

For item 1 did you change the name of the preset in the popup? I tried to reproduce the problem thinking it was a timeout issue, but accidentally discovered that...

Hmm, alright, it was worth checking at least. I had assumed that you were the host however, so I'll go back and re-test as a client in case there's some...

Files opened/written to the player file directories (`data/players/`, `data/players/single/`, `data/players/multi/`) shouldn't be mod specific, at least with 22.2, so the basics of this may actually work right now. Unless you...

It may not have worked 100% before actually, depending on how some of the calls might be made. It was a recent fix (related to #4384). But there is now...

After looking over the code for a bit, here is what I'm currently thinking: 1) we add player storage (`data/players/storage`) which is kept at the same level as pilot piles...

To add some mental notes for comment and future reference... The `player.*Storage()` would obviously apply to a single pilot. This could be a `.json` if no filename is specified by...

This was a breaking API change which requires more code on our side to work now. However it does address multiple stability/security/compliance issues in the lib. Leaving as a draft...

PXO does file verification as part of the anti-cheat process so that it knows if it's safe to store that player's stats. But the primary purpose is *identification*, the ability...

Regarding screencam specifically, it's not multi friendly and should never be used with a multi game. We probably need to put that in giant bold text somewhere.

Had a (very) quick look at the boost version of the bitset stuff and I think it might be better to implement a `to_block()`/`from_block()` for our bit set instead of...