Danilo Guanabara
Danilo Guanabara
Hi! I am trying to interface these two codes, but I am getting a segmentation fault when I introduce constructors on the C++ side. I am on Windows, using msvc....
glow is supposed to provide `GL on Whatever`. But what is the strategy to achieve it? Being clear about the design rationale would increase trust in the project. As suggested...
`glow` uses `read_pixels_with_opt_u8_array` to read pixels and it creates a `ArrayBufferView` from `Uint8Array` while, internally, `gl.ReadPixels` requires `ArrayBufferView` to be a view of `Float32Array` when the pixel type is `gl.FLOAT`.
I can't find any equivalent to: `glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &int);` How can I do it with `glow`?
```rust fn main() { println!("{}", env!("CARGO_SCRIPT_SCRIPT_PATH")); } ``` returns ``` error: environment variable `CARGO_SCRIPT_SCRIPT_PATH` not defined ``` What am I doing wrong?
Is it supported? Running `browser.execute(EnableParams {}).await?` fails with: `Error: Chrome(Error { code: -32601, message: "'HeapProfiler.enable' wasn't found" })`
```rust Fresh serde_urlencoded v0.7.0 warning: use of deprecated associated function `std::error::Error::description`: use the Display impl or to_string() --> C:\Users\dangu\.cargo\registry\src\github.com-1ecc6299db9ec823\serde_urlencoded-0.7.0\src\ser\mod.rs:80:37 | 80 | Error::Utf8(ref err) => error::Error::description(err), | ^^^^^^^^^^^^^^^^^^^^^^^^^ | =...
First of all, thanks for the effort to maintain `gl-rs`! I've already used `gl-rs` with `stdweb` and it works great. But now I am developing a project using `wasm-bindgen` and...
This PR depends on https://github.com/sensorial-systems/ligen/pull/79 There are two possible strategies to use the automatic binding mechanism: 1. Keeping the src/bindings source files to use ligen on them. 2. Remove the...