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hey, sorry for the lack of info on my end. i have an rtx 2070 and a ryzen 7 2700x. i could send my vm xml if you need it?...
For me, it is opaque until dragged, which is the opposite of the intended effect. https://user-images.githubusercontent.com/62841684/124396688-fe3cc280-dd02-11eb-8929-1ed072ec9dad.mp4
It is also worth mentioning that dragging the window on the desktop does not lag at all.
@sourcechord But then there is no blur for most of the time, at least for me.
To clarify: For me, the laggy effect is applying when I move the window, and no effect is being applied when it's stationary.
To be clear, it's lagging when it is being dragged. @sourcechord https://user-images.githubusercontent.com/62841684/124490002-837ab280-dda9-11eb-8314-147b7ffd798a.mp4
Indeed! I forgot to mention it.
Documentation is flawed; you need to use the ui:UiWindow class instead of Window.
(As a temporary fix to a bigger problem, you can use the WPFUI extension for VS)
bumping !! very noticable using the wobbly animations on 144hz and 390hz (also some flickering whilst using it?)